Hello! I’m Eunseo,  a   motion designer + illustrator
based in Los Angeles, California. ☀️


Work About 

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© 2025 Eunseo Ryu










Fungal Fantasia

In a world where the forest's life has faded due to the greed of humanity, the balance of nature is broken. As the woods lie in ruin, ancient mushroom spirits awaken from their long sleep to revive the land. Their purpose is to bring life and beauty back to the barren earth, symbolizing the cyclical power of nature that can never be destroyed by mankind.
Collaborator
Heji Joo

Role
World building, 3d animation, character modeling, environment texture, post-production, sound editing





We wanted to reinterpret fungi as not only decomposers that feed on death but agents of nature that drive the cyclical force of death and rebirth.


Storyboard





Modeling
For our 3D modeling, we first created low-poly models of the character and then imported the models to Nomad Sculpt to sculpt the fine details. We wanted to give the mushrooms a little bit of a hand-crafted look to make their visuals more organic. After we imported the sculpted models to Cinema 4D and used remesh feature to lower the polygon count and polish the topology.




Rigging
We rigged the characters using the Character tool in Cinema 4D and smoothed out the weight of the models in the weight manager. After we finished adjusting the splines and weight, we added the walk cycle to the characters.





Post-production
In our post-production process, we color-composited and refined the depth of field with magic bullet looks. For the final scene, we also comped stock videos of volumetric lighting and light particles to finalize the visuals.

 



Full Process




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